Revision [25124]
This is an old revision of NewOrleansGameScaffold made by CourtPetri on 2012-01-04 22:57:23.
Game Specifications
- Set in New Orleans
- All PCs were at the same orphanage
- Arrive at the orphanage by 1865
- The orphanage will accept children until they’re around 16
- Game will start in 1880s, so PCs need to develop prelude up to that point
- If away from orphanage, write letters, or provide some other type of updates to keep the group knit together.
- No meta power required - Batman will be totally competent in this game - but everyone MUST be a carrier. Any major handicaps must be acquired during life, rather than congenital.
- No requirements for awakening timing.
- Orphanage life was tough. Orphans are neglected, beaten when they misbehave, and spend their days in work houses.
To do:
- (Each PC) Provide:
- Date and age when you arrive at orphanage
- Other minimal character facts (name, e.g.)
- (Kel) organize the characters into a minimal timeline, and set up shell events to get the role playing started.
Looks good
Hey all. Been thinking about my character (gasp) and was wondering if we could tweak some of the years so that her respective ages could make sense? I'm hoping to have her be 21-22 in 1880, while arriving at the orphanage around 9, putting the "start year" around 1867-68 rather than 1865. I was also hoping she would be the 4th or 5th of the PC's to arrive as well. Not sure if any of that works, but let me know. Happy character developing. Kate.
I don't have a problem with that. I did some initial investigating, and while the majority of orphanages were single sex, I did find records specifically in New Orleans that referenced sending both male and female children to the same institution, and other records that talk about the Blank Orphanage for Girls and Blank Orphanage for Boys, which imply sister schools, so that's not too much of a problem. I have found numerous references to integrated schools in New Orleans in this period (thought by the end of the century that had changed), so if we decide to be an integrated orphanage, I think we can let that slide. I'm still looking for more detailed information about what it was like to live in an orphanage in this time period, but signs seem to indicate that schooling would be important. Almost every reference to NO orphanages mention 'good education' (though of course the official press is hardly going to say otherwise.) Most mention teaching girls to sew, and several say they teach boys 'a useful trade'. At least one orphanage in NO was doing the laundry of hotels and steamboats, so that might be something to think about.)
The other option is that was make the game happen earlier....like 1878 or so. I think I would prefer that option, but I can go either way.
Shifting the timing either of the ways mentioned is fine with me! And I think my character would be good arriving at the orphanage earlyish, so that shouldn't be in conflict for arrival order! -ct.
Timeline of potential events (to be added to as needed - maybe links to emailed correspondence or other pages when developed?)
- 1st arrival
- 2nd arrival
- 3rd arrival
- 4th arrival
- 5th arrival
- 1st Mardis Gras
- 1st Christmas
- 1st departure
- 2nd departure
- 3rd departure
- 4th departure
- 5th departure
NeedsKate
NeedsJonah